New damage groups for structures#44642
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# Conflicts: # Resources/Prototypes/Damage/modifier_sets.yml
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About the PR
New damage groups for the structure rebalance.
Why / Balance
Our current modifier sets are really extreme and make a lot of entities way stronger than they should be. The new ones also take a different paradigm, focusing on flat reductions rather than percentage reductions (percentage increases are still there). I touch on it more in space-wizards/docs#660 .
Technical details
DamageModifierSets have been split up into separate folders for readability. The old modifiers were placed in their own file and ""deprecated"" to be removed in a later PR, though some of them probably will stay as they're used on items.DamageContainerBoxwas also removed. It was previously used only for cardboard boxes and definitely way too specific to be useful.Test plan
Tested in spreadsheets, not much to test in-game yet.
Requirements
Breaking changes
DamageContainerBoxhas been removed. It was previously used only for cardboard boxes. While not a 1 to 1 replacement,Inorganicshould do in most cases as a replacement.