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4 changes: 4 additions & 0 deletions data/maps/CeladonCity_DepartmentStore_Roof/text.inc
Original file line number Diff line number Diff line change
@@ -1,7 +1,11 @@
CeladonCity_DepartmentStore_Roof_Text_ImThirstyGiveHerDrink::
.string "I'm thirsty!\n"
.string "I want something to drink!\p"
#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
.string "{COLOR DARK_GRAY}Give her a drink?$"
#else @ In the JP games, gender-based text used a different font instead of different colors.
.string "{FONT_NORMAL}Give her a drink?$"
#endif

CeladonCity_DepartmentStore_Roof_Text_GiveWhichDrink::
.string "Give her which drink?$"
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5 changes: 4 additions & 1 deletion data/maps/CinnabarIsland_PokemonLab_ExperimentRoom/text.inc
Original file line number Diff line number Diff line change
Expand Up @@ -60,11 +60,14 @@ CinnabarIsland_PokemonLab_ExperimentRoom_Text_ThatFossilIsOfMonMakeItLiveAgain::
.string "My Resurrection Machine will make\n"
.string "that POKéMON live again!$"

@ TODO: Resolve text dump error below?
CinnabarIsland_PokemonLab_ExperimentRoom_Text_HandedFossilToWeirdDoctor::
.string "So!\n"
.string "You hurry and give me that!\p"
#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
.string "{COLOR DARK_GRAY}{PLAYER} handed over the\n"
#else @ In the JP games, gender-based text used a different font instead of different colors.
.string "{FONT_NORMAL}{PLAYER} handed over the\n"
#endif
.string "{STR_VAR_2} to the weird doctor.$"

CinnabarIsland_PokemonLab_ExperimentRoom_Text_TakesTimeGoForWalk::
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11 changes: 11 additions & 0 deletions data/maps/VermilionCity/text.inc
Original file line number Diff line number Diff line change
Expand Up @@ -61,14 +61,25 @@ VermilionCity_Text_DoYouHaveATicket::
.string "Excuse me, do you have a ticket?$"

VermilionCity_Text_FlashedSSTicket::
#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
.string "{COLOR DARK_GRAY}{PLAYER} flashed the S.S. TICKET!\p"
.string "{COLOR BLUE}Great!\n"
#else @ In the JP games, gender-based text used a different font instead of different colors.
.string "{FONT_NORMAL}{PLAYER} flashed the S.S. TICKET!\p"
.string "{FONT_MALE}Great!\n"
#endif
.string "Welcome to the S.S. ANNE!$"

VermilionCity_Text_DontHaveNeededSSTicket::
#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
.string "{COLOR DARK_GRAY}{PLAYER} doesn't have the needed\n"
.string "S.S. TICKET.\p"
.string "{COLOR BLUE}Sorry!\p"
#else @ In the JP games, gender-based text used a different font instead of different colors.
.string "{FONT_NORMAL}{PLAYER} doesn't have the needed\n"
.string "S.S. TICKET.\p"
.string "{FONT_MALE}Sorry!\p"
#endif
.string "You need a ticket to get aboard.$"

VermilionCity_Text_TheShipSetSail::
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