fix result buffer overrun in decode-only benchmark - #4714
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the decode-only path in BMK_benchMemAdvancedNoAlloc advances resPtr by each frame's compressed size while the result buffer is only sized for the sum of decompressed sizes, so benchmarking several frames whose content is smaller than the frame (e.g. many tiny .zst files) overruns it; advancing by resSizes[chunkID] fixes the layout and is a no-op for the compress path where it already equals chunkSize.