An AI video editor that proves its cuts. Your recordings in, a finished, mastered film out: cut by transcript, with b-roll, cards, music and captions, and every step an agent can call. proofcut renders on your own machine, then transcribes the render and checks that it says what the edit says.
clip.mp4
Above: an agent cutting a demo video, unattended. The two runs it was cut from, uncut (silent: the recorder took frames only, and the voice is in the film the agent cut): the workspace (2:26) and Claude Code with the proofcut plugin (3:09).
That is not a staged run. TRIAL.md scores three unattended ones, each handed a goal and no steps, and each passed every one of its checks:
- The demo cut, the one above.
- Real footage. 96 seconds of narration with its fluffed takes left in, plus four clips of film footage. The agent cut it to 45 seconds, chose footage by what each line was about, burned captions, and checked its own render: all 123 expected words heard back.
- A whole film. The demo material plus a score, briefed as a finished film ready to upload. In 192 seconds and $2.27 the agent cut it, laid the music under the voice, ended on a card, mastered it to −16 LUFS, and checked it. The score, the level and the end card were each measured in the delivered file, not taken from the project.
proofcut makes no footage and writes no script. It takes what you recorded to a film, and proves the film matches the edit.
Tell an agent what film you want. In Claude Code, install the plugin and describe the film: which recording is the voice, what the b-roll is, where the music goes, what it ends on. The agent imports, transcribes, cuts the retakes, hangs footage off the lines it belongs to, scores, masters and checks the render, using proofcut's tools and nothing else. It can look at the picture track as a labelled grid while it works, so it sees what it placed rather than a filename. Every MCP client runs the same server; the plugin is the one that needs no setup.
/plugin marketplace add tydude001/proofcut
/plugin install proofcut@proofcut
Cut from a shell, by naming words. Every tool is also a proofcut
subcommand printing JSON, so a cut is a script you can read, re-run and
diff. --plan prints what a range says before anything changes, and undo
walks it back.
uv run proofcut -C myproject cut vo 111:114 --planEdit by hand in the workspace. Strike words in the transcript, drag-trim and razor on the timeline, review every crop in place, and export from Finish. It plays the source through the edit, so seeing a cut costs no render, and the truth strip warns while you edit if the film would ship wrong. The agent sits in a side rail of the same window.
uv run proofcut -C myproject openFinish elsewhere, and still prove the file. Rough-cut here, export a
.kdenlive or OpenTimelineIO file, finish in Kdenlive, Resolve or Premiere,
and bring the trim back with import-edit. Then point verify at the
delivered file, and a retake left in is caught before anyone watches.
uv run proofcut -C myproject verify final.mp4Cut a vertical teaser from the film. reel copies a span of the finished
film into a second project at another canvas, so the film itself is never
reshaped to take one render. It names every picture the teaser will not
have and pins the ones it keeps to the frames the film showed, so the
teaser shows what the film showed. Frame mode then reviews each crop on
the source's own frames.
uv run proofcut -C myproject reel ../teaser 1:32+44 --canvas 1080x1920The first three are walked in § Try it; the reel and the round-trip are in the manual.
One project, and proofcut's own commands from the first import to the delivered file. No NLE finishes the film, and nothing else touches the render. Each stage is one command, and each row links the section of the manual that walks it.
| Stage | Command |
|---|---|
| Bring in the voiceover and footage, and transcribe | import, transcribe |
| Cut retakes and asides by naming their words | cut vo 111:114 |
| Hang b-roll and cards off the lines they belong to | cue add, card new |
| Open cold on a scene, end on a card | head, tail |
| Play the footage's own lines in a gap, or under the narration | hold add, hold under |
| Score it: placed passages, crossfaded, levelled under the voice | music |
| Pull breaths down without cutting them | attenuate |
| Render and master to a loudness target | export --render --loudness -16 |
| Burn in captions | captions --burn |
| Check the render says what the edit says | verify, frames, hold check |
Two video essays of five to six minutes, first finished in Kdenlive, have been rebuilt with these commands alone and measured against the delivered files. One came out the same length to the frame. The other matched all 63 of its voiceover ranges to the millisecond, with the voice aligned to the sample. Both master at the original's −16 LUFS. The measurements are in HISTORY.md.
Beyond those stages, one line each:
- An agent that can look.
shot-sheetdraws the whole picture track as one labelled grid, andfootage-sheetbrowses a clip you haven't cut yet. Both return the image itself over MCP, not a path the agent can't open. - B-roll by description.
describewrites what is on screen in each ~10-second window of footage, so an agent can choose a clip by what a line is about. - Transcript self-checks. Retake seams, invented words, swallowed repeats
and suspect durations are reported when a transcript is attached, and
unspokenlets the render itself testify to words nobody said. - Reframing for another aspect. Per-shot crop windows, face-aware
proposals (
reframe-detect), a review sheet, and stacked splits for two speakers. Cards are redrawn at the new frame size, never stretched. - Screen recordings. Named instants (
events) that a crop, a sound or a speed change can hang off, a clip inset into the recording, and a retime for the slow parts.
- It checks its own work.
verifytranscribes the finished file and diffs it word by word against the timeline. Frame counts and the picture are measured too, because ffmpeg, melt and auto-editor all exit 0 on some failures. Whatverify,framesandhold checkreport is read off the file, never off the project. - Local, with an agent surface. Commercial AI editors are apps around a metered cloud service. proofcut transcribes, edits and renders on your machine and calls no cloud service of its own: no account, no per-minute billing, and your footage stays where it is. The only thing that talks to a model provider is the agent you choose to run. The optional footage-description and voice models download once and run locally.
- Cuts stay addressable. A word's index never renumbers, so
cut vo 111:114names the same words however many cuts came before it, and a cue hung off a phrase stays addressed through every cut around it. - Built for agents. 109 MCP tools with typed inputs, structured returns and read/write annotations, so Claude Code, Codex or your own agent can drive it and a permission layer can tell a look from a change.
- One engine, three ways in. The MCP server, the command line and the workspace all call the same operations. Every tool has a matching command and the test suite enforces it, so anything an agent does, you can script or re-run by hand.
- No lock-in. The timeline is OpenTimelineIO, the manifest is JSON, and
the render is ffmpeg's and MLT's. Export a
.kdenliveor OTIO file and finish anywhere.
Nothing below installs anything until you say so, and every step prints what it would do first. § What it puts on your machine is the whole footprint and how to reverse it.
Check your machine, before cloning anything. proofcut doctor probes every
tool proofcut uses and prints the fix for anything missing
(§ Requirements has the list). It only looks — it installs
nothing and writes nothing. With uv installed:
uvx proofcut doctorThat first run downloads Python 3.13 if uv has none, plus proofcut's
dependencies — about 230 MB, all of it inside uv's own cache, which
uv cache clean empties.
Then read what an install would do. On Linux, Windows and an Intel Mac,
proofcut setup --plan prints every piece it would fetch, its size, and which
doctor row asked for it, then stops without touching anything:
uvx proofcut setup --planproofcut setup — installs into /home/you/.local/share/proofcut/deps
Will install
ffmpeg — n8.1.2 (BtbN autobuild-2026-08-31-13-27), about 126 MB
because: ffmpeg is not on PATH. ffprobe is not on PATH.
whisper — openai-whisper (uv tool, Python 3.12, cpu torch), about 1.9 GB
because: whisper is not on PATH.
auto-editor — 31.6.0, about 46 MB
because: auto-editor is not on PATH.
melt — Shotcut 26.8.1 (melt 7.41.0), about 155 MB
because: melt is not on PATH.
total: about 2.2 GB
That is a bare machine. Yours will be shorter, because setup installs nothing doctor passed — a working ffmpeg or melt of your own is never touched. With an NVIDIA GPU the whisper row is CUDA torch and the total is about 5.8 GB.
Drop --plan to go ahead. It reprints the plan, asks once, and installs for
you alone, with no sudo or administrator rights; proofcut setup --uninstall
removes exactly what it added, and nothing you already had. On an Apple silicon
Mac, follow the fix doctor prints under each ✗ instead.
uvx proofcut setupThe demo and your own recordings run from a checkout:
git clone https://github.com/tydude001/proofcut && cd proofcut
uv syncNo footage needed. docs/DEMO.md makes a voiceover with a real retake, b-roll and a score, then walks a whole small film: cut the retake by naming its words, hang b-roll off a phrase, lay the score under the voice, render and master it, end on a card, and check the render against the timeline.
uv run python scripts/make_demo.py ~/proofcut-demoThe plugin registers proofcut's MCP server, so every tool is available with no setup of your own:
/plugin marketplace add tydude001/proofcut
/plugin install proofcut@proofcut
The first start downloads about 175 MB of Python dependencies, and Claude
Code gives a server 30 seconds to connect. On a slow connection, start that
first session as MCP_TIMEOUT=300000 claude, or reconnect proofcut in /mcp
once the download has finished.
Any other MCP client runs the same server, from a checkout or with no checkout at all:
uv run --project /path/to/proofcut proofcut mcp
uvx proofcut mcpuv run proofcut init myproject
uv run proofcut -C myproject import VO.wav --clip-id vo
uv run proofcut -C myproject transcribe vo # whisper, word-timed
uv run proofcut -C myproject seed vo # auto-editor strips silences
uv run proofcut -C myproject transcript vo --search "here's the thing"
uv run proofcut -C myproject cut vo 111:114 --plan # what do those indices say?
uv run proofcut -C myproject cut vo 111:114 --pad 0.1 # inclusive word range
uv run proofcut -C myproject export final.mp4 --render # or a .kdenlive to finish in an NLE
uv run proofcut -C myproject verify final.mp4 # did the render say what you edited?To watch the edit instead, open the workspace:
uv run proofcut -C myproject open # server plus an app window
uv run proofcut -C myproject web --open # the same page in a browser tabproofcut is 0.x software. A project from an older version is refused rather
than guessed at, and proofcut migrate brings it forward.
proofcut is a local tool that needs real media binaries, so proofcut setup
does download a few hundred megabytes. Here is all of it, where it goes, and
what takes it away. Sizes are a Linux x86_64 bare machine; proofcut setup --plan prints yours.
| What | Where | Size | Removed by |
|---|---|---|---|
| ffmpeg, ffprobe | setup's folder, with symlinks in ~/.local/bin |
126 MB | proofcut setup --uninstall |
| auto-editor | setup's folder | 46 MB | proofcut setup --uninstall |
| melt (Shotcut's portable build) | setup's folder | 155 MB | proofcut setup --uninstall |
| whisper | a uv tool, plus the Python 3.12 uv fetches for it | 1.9 GB, or 5.5 GB with an NVIDIA GPU | proofcut setup --uninstall |
| proofcut and its Python dependencies | uv's cache | 230 MB | uv cache clean, uv tool uninstall proofcut |
| the demo's media | the directory you name it | under 2 MB | delete that directory |
"Setup's folder" is one directory: ~/.local/share/proofcut/deps
($XDG_DATA_HOME if you set it), or %LOCALAPPDATA%\proofcut\deps on
Windows. It holds everything except whisper, which is a uv tool because that is
how whisper ships.
Five rules it holds to, each one enforced by a test rather than promised here:
--planwrites nothing at all, and its exit code reports only what is missing (test_setup_plan_writes_nothing_and_exits_by_what_is_missing), so reading the plan can never turn into performing it.- Doctor's report is the input. A piece is installed only when its row is ✗. A tool you already have is never replaced, and never upgraded behind your back.
- Every download is pinned by URL and SHA-256, bumped by hand, never
resolved from a
latesttag. A hash that does not match leaves nothing behind. - No sudo, no administrator rights, no distribution packages, and nothing is ever written over an existing file.
- Every link, file, folder and uv tool is recorded, and
--uninstallremoves exactly those — the Python uv fetched for whisper included.tests/test_install.pyinstalls the lot into a fake home, uninstalls, and asserts the home's listing is what it was before (test_install_then_uninstall_leaves_the_home_as_it_was), so "removes exactly what it added" is checked on every run of the suite, not just meant. A link you repointed yourself is left alone, because it is yours now.
To see a removal before it happens:
proofcut setup --uninstall --planTwo things setup deliberately does not do: it is a command you type and never an MCP tool, so an agent cannot start a 2 GB download or change your PATH; and it touches nothing outside your own user account.
GitHub's macOS and Windows runners take the demo to a checked render, but a runner never reads the instructions. On a Mac, one person has taken the demo to a checked render, on an Intel Mac (i7-8850H, macOS 15.7.9); nobody has on Apple silicon. On Windows, the author's own Windows 11 laptop has, twice, and nobody else's PC; Windows 10 and ARM64 PCs have not been tried at all. If you have one of these machines and half an hour, one script installs what proofcut needs, makes a short test video, has proofcut cut, score, master and check it, and puts a report on your Desktop. It asks before it starts, records what it added, and removes exactly that on request, nothing you already had. A run that stops at the first step is just as useful, because where it stops is the finding.
On a Mac:
git clone https://github.com/tydude001/proofcut
bash proofcut/scripts/mac_trial.shOn Apple silicon it installs uv, ffmpeg-full, espeak-ng and
auto-editor with Homebrew (and Homebrew itself if you have none), plus the
Shotcut app for its renderer and whisper. Homebrew no longer installs on
Intel Macs, so on one the script downloads the same tools into
~/proofcut-mac-trial instead, and needs only Apple's Command Line Tools.
bash proofcut/scripts/mac_trial.sh --uninstall removes what it added.
Then file the report.
On Windows, from PowerShell:
git clone https://github.com/tydude001/proofcut
powershell -ExecutionPolicy Bypass -File proofcut\scripts\windows_trial.ps1It downloads uv, ffmpeg, auto-editor, espeak-ng, Shotcut's renderer
and whisper into one folder under %LOCALAPPDATA%. Nothing is installed
system-wide and it needs no administrator rights. The same command with
-Uninstall deletes that folder. It puts proofcut-windows-report.zip on
your Desktop with your home folder's name taken out; file the report.
proofcut is developed on Linux (a Fedora-based desktop). On macOS and Windows the test suite passes on CI; where each OS stands by hand is § Help wanted above, and in detail docs/plans/PORTABILITY.md.
Every hard part of an editor already exists as mature open source, and
proofcut is the layer that lets an agent drive those tools and check what
they produced. Run uv run proofcut doctor to check everything below at
once. On Linux, Windows and an Intel Mac, uv run proofcut setup installs
any of the last four that doctor marks ✗
(§ What it puts on your machine, and
--plan to read it first): a static ffmpeg, whisper,
auto-editor's release binary and Shotcut's melt — on Linux the portable
build, which renders with no display at all
(docs/plans/INSTALL.md).
| You need | For | Notes |
|---|---|---|
| Python 3.13 and uv | everything | uv sync installs the Python side. The only runtime dependencies are mcp and OpenTimelineIO, which holds the timeline and exports it to other editors. |
ffmpeg / ffprobe built with libx264, freetype and libass |
cutting, concatenating, captions, rendering | Fedora's default ffmpeg-free has no libx264: use RPM Fusion's ffmpeg. On a Mac, Homebrew's ffmpeg lacks freetype and libass: install ffmpeg-full and put $(brew --prefix ffmpeg-full)/bin first on PATH (it is keg-only). |
| auto-editor 31+ | silence and bad-take removal, single-source renders | Install the upstream binary. The PyPI package is a stale 29.x. |
| whisper | word-timed transcription (30+ languages), render verification | Any openai-whisper install. uv tool install --python 3.12 openai-whisper is the short route (3.12 because torch's Intel-Mac builds stop there, and on an Intel Mac also --with 'numpy<2', which that last torch needs); add --torch-backend cpu without an NVIDIA GPU (1.9 GB instead of 5.5 GB). Found via PROOFCUT_WHISPER, then PATH. The CPU build transcribed the demo's 19-second voiceover in 33 seconds. |
MLT (melt) |
layered renders (b-roll, cards, music) | Your distribution's MLT package (mlt on Fedora, whose melt package is an unrelated compression tool), or Kdenlive, whose flatpak copy is found automatically. PROOFCUT_MELT overrides both. |
Optional. Each unlocks one feature, proofcut doctor reports whether it is
available, and everything else works without it:
| Optional | Unlocks | Notes |
|---|---|---|
ImageMagick 7 (magick) |
title and end cards, rendered from SVG templates | ImageMagick 6's convert is not used, so distributions that still ship 6 (Ubuntu 24.04) need ImageMagick's own build. |
Claude Code (claude, logged in) |
the agent pane in the workspace | proofcut mcp works with any MCP client; only the pane runs claude itself. |
PROOFCUT_VLM |
describe (b-roll search by what's on screen) |
The python of a venv with torch, transformers, bitsandbytes and Pillow, on a CUDA GPU. The Qwen2.5-VL model downloads on first use. |
PROOFCUT_FACE |
reframe-detect (face-aware crops) |
The python of a venv with insightface, onnxruntime and opencv-python. |
PROOFCUT_TTS, PROOFCUT_TTS_MODEL, PROOFCUT_TTS_VOICE |
vo-synth (a line in a cloned voice) |
A python with qwen-tts and a CUDA torch, a local Qwen3-TTS snapshot, and a directory holding a reference clip of the voice. There is no default voice, on purpose. |
Whether you're a person or a coding agent, start with CLAUDE.md. It holds the rules and the traps this repo has already hit, and Claude Code loads it automatically. CONTRIBUTING.md is the short version a pull request is checked against, and SECURITY.md says how to report a vulnerability.
Where things live:
| Path | What it is |
|---|---|
src/proofcut/ops.py |
Every operation. The MCP tools, the CLI and the web UI all call these. |
src/proofcut/server.py |
The MCP server. Register tools with @_tool(), never @mcp.tool(). |
src/proofcut/cli.py |
The proofcut command: one subcommand per tool, printing JSON. |
src/proofcut/webui.py, src/proofcut/web/ |
The workspace. It posts to ops and renders what comes back; it never decides anything itself. |
src/proofcut/project.py, timeline.py |
The project manifest (proofcut.json) and the OTIO timeline. |
tests/ |
test_server_stdio.py drives a real proofcut mcp subprocess; test_webui_http.py a real socket. |
scripts/ |
The demo maker, the Mac and Windows trial kits, screenshot capture. |
docs/ |
The manual, the demo, and the design record (below). |
Run the checks:
uv sync
uv run ruff check . # never `ruff format`; see CONTRIBUTING.md
uv run pytestThe suite talks to a real proofcut mcp subprocess, so it is slower than a
pure unit suite. Tests that need whisper, auto-editor, melt or ImageMagick
skip when the tool is missing. Tests that render through melt also need a
display: on a headless machine use QT_QPA_PLATFORM=offscreen or xvfb-run -a (proofcut doctor tells you which your MLT needs). Without one they fail
with "no display for MLT's Qt module to open", which is the environment, not a
regression.
The documentation:
- docs/MANUAL.md: every command, with the reasoning.
- docs/DEMO.md: the whole loop in two minutes.
proofcut's reasoning is part of what it ships, so the design record is public:
- PLAN.md: architecture, stack decisions, open questions.
- HISTORY.md: the dated record of what shipped and what the evidence said.
- PRIOR-ART.md: what else exists in this space, and what proofcut does that they don't.
- NEXT.md: the directions after the queues closed, ranked.
- TRIAL.md: an agent cutting a video end to end, unattended and scored.
- docs/plans/: the plans, in progress and finished. A step that landed says "Shipped" and names its HISTORY.md section.
PolyForm Shield 1.0.0. proofcut is source-available, not open source: you can read, run, change and redistribute it for any purpose except building a product that competes with it. Cutting your own videos, running it for clients, building on it and forking it to fix a bug are all fine. For a commercial licence, ask.
The bundled typefaces are not proofcut's to relicense. The caption face in
src/proofcut/fonts/ and the three browser faces in src/proofcut/web/ are
OFL-1.1, each with its licence text beside it and its source in that
directory's FONTS.md.
If proofcut cut a video for you, you can buy me a coffee on Ko-fi.

