A multiplayer, ever-expanding, online text adventure game — a browser terminal in the Infocom tradition, set in a world where time travel is as easy as walking north.
A minimum playable slice runs at the command line: one room, the Turning House, in one age. Needs Node 22.6+ (24 recommended).
npm run playType HELP at the prompt. See DEVELOP.md for the code layout and tests.
- Game design — pillars, the time mechanic, multiplayer, extensibility and creative control.
- Universe bible — the world of Everwyn, the Awakening, the Travelers, the landings. Core canon; edited only by us.
- Writing guide — the Zork-derived style all game text must follow.