Remove WebGL1-era POT checks from texture mipmap upload and gpuSize - #9262
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Remove WebGL1-era POT checks from texture mipmap upload and gpuSize#9262willeastcott wants to merge 1 commit into
willeastcott wants to merge 1 commit into
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WebGL1 forbade mipmaps on NPOT textures; WebGL2 does not. The upload early-out skipped mipmap-only uploads for every NPOT texture, and gpuSize ignored mip memory for NPOT mipmapped textures. Fixes #9256. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Build size reportThis PR changes the size of the minified bundles.
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Description
WebGL1 forbade mipmaps on NPOT textures; WebGL2 (the engine's minimum) does not. Two leftovers of that restriction:
WebglTexture#uploadearly-returned any mipmap-only upload for NPOT textures (|| !texture.pot), so e.g. enablingmipmapsafter creation silently did nothing for NPOT. The redundant-upload guard (_needsMipmapsUpload && _mipmapsUploaded) is kept.Texture#gpuSizeexcluded mip memory for NPOT mipmapped textures, under-reporting VRAM stats.These were the only two consumers of
Texture#pot, which remains as public API.Behavioural note: NPOT textures with
mipmaps: truethat previously skipped mip regeneration will now generate them (correct filtering, slightly more VRAM — as WebGPU already behaves).Fixes #9256
Verified: lint clean; unit suite at the
mainbaseline (2337 passing).Checklist
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