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BrunoMine edited this page Jul 4, 2019 · 10 revisions

Welcome to the mob-engine wiki!

Default MOBs

Features

Hunger

Some MOBs may have food and hydration needs (mainly animals). Different items may represent one food unit for one single MOB and the feed time interval may vary for each type of MOB. Feeders can also be used to store many food units. MOB hydration is simpler since it is not necessary to refuel. Wild MOBs do not need to be fed until they are domesticated for the first time.

MOB nodes

MOB nodes are basically a place where he can sleep. It may have other utilities but the main goal is to keep the MOB in case of cleaning server objects.

Feeders

Feeder are basically blocks for storing many food portions of that will be used by captive animals. When you point to one (in the world or inventory), you can see the percentage in stock and the number of servings stored.

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