[sdl] Remove obsolete mozAudioChannelType workaround#27340
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dschuff
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Jul 14, 2026
Remove references to `mozAudioChannelType` from `Mix_LoadWAV` and `Mix_QuickLoad_RAW` in `libsdl.js`. This workaround (`audio.mozAudioChannelType = 'content'`) was added in 2014 (commit f0d1529) for Boot to Gecko (B2G) / Firefox OS games so that audio on the `content` channel would behave correctly when the screen turned off or the app went to the background. This is safe to remove because: 1. Firefox OS / B2G was discontinued (~2016) and moved to the Firefox OS Graveyard. 2. The `AudioChannel` API and `mozAudioChannelType` property were removed from Gecko (`mozilla-central`). Setting `mozAudioChannelType` has no effect on Firefox desktop or any modern browser. 3. Bugzilla bug #910340 (`When screen is switched off, visibilitychange is not firing when audio is playing`) was closed in 2014 as `RESOLVED WONTFIX` since continuing audio playback when the screen turns off is expected mobile behavior. See: https://bugzilla.mozilla.org/show_bug.cgi?id=910340
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Remove references to
mozAudioChannelTypefromMix_LoadWAVandMix_QuickLoad_RAWinlibsdl.js.This workaround (
audio.mozAudioChannelType = 'content') was added in 2014 (commit f0d1529) for Boot to Gecko (B2G) / Firefox OS games so that audio on thecontentchannel would behave correctly when the screen turned off or the app went to the background.This is safe to remove because:
AudioChannelAPI andmozAudioChannelTypeproperty were removed from Gecko (mozilla-central). SettingmozAudioChannelTypehas no effect on Firefox desktop or any modern browser.When screen is switched off, visibilitychange is not firing when audio is playing) was closed in 2014 asRESOLVED WONTFIXsince continuing audio playback when the screen turns off is expected mobile behavior.See: https://bugzilla.mozilla.org/show_bug.cgi?id=910340