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Does Coin3D have any plans to support Vulkan? If not in the short term, could a simple tutorial be provided to explain how to replace the OpenGL backend with Vulkan? #589

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@dagunliyu

Does Coin3D have any plans to support Vulkan?

If not in the short term, could a simple tutorial be provided to explain how to replace the OpenGL backend with Vulkan?

I think this operation can enable community developers to experiment with such a replacement—thereby enriching Coin3D's ecosystem and improving performance?

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