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activate-unity-license@v3.0.0 - #30
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StephenHodgson
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Nov 1, 2026
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- skip license return on github hosted macos and linux runners
- bump unity-cli@v4.1.0
- retry-failed-jobs@v1 for reruns
- bump deps
- update ci workflows
- update readme
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🟡 Changes recommended
Unresolved issues can prevent floating lease returns and misclassify legacy Unity installations, while required third-party copyright notices are missing from the distribution.
2 open issues
What changed in this PR
Prepares the Unity license activation action for v3, updating its licensing backend, license-return controls, and CI validation workflows.
Changes:
- Adopts unity-cli 4.1.0 with cached-license activation, retryable failure notices, and configurable license returns.
- Shares encrypted licenses across eligible CI jobs and adds automatic retries and artifact cleanup.
- Updates dependencies, action inputs, and migration documentation.
| File | Description |
|---|---|
src/deactivate.ts |
Adds return policies and professional-seat warnings. |
src/activate.ts |
Uses new activation helpers, masks credentials, and reports retryable failures. |
README.md |
Documents v3 behavior, inputs, caching, and migration. |
package.json |
Bumps the action and unity-cli versions. |
package-lock.json |
Refreshes resolved dependencies. |
dist/licenses.txt |
Updates bundled dependency notices. |
action.yml |
Adds return-license and deprecates license-version. |
.github/workflows/validate.yml |
Adds shared-license preparation, cleanup, and parallel validation. |
.github/workflows/rerun-validate.yml |
Retries failed validation jobs using failure markers. |
.github/workflows/build.yml |
Consumes encrypted licenses and updates Unity actions. |
Review effort: Balanced
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