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feat(libs): add the unimplemented exports PPSA16064 imports - #1125
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adriadam10 merged 3 commits intoOct 8, 2026
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PPSA16064 (Minecraft Dungeons II, Unreal Engine) failed to load because these imports had no export: - libkernel: sceCoredumpWriteUserString - libSceSaveData: sceSaveDataConvert, sceSaveDataGetConvertProgress - libSceVideoOut: sceVideoOutVrrPegToFixedRate, sceVideoOutVrrUnpegFromFixedRate None of them is called during the title's start-up, so they are added as unimplemented exports that throw with their name if a title calls them. Their signatures are unknown; TechnicalDebt records them. The built libraries export the NIDs the title imports.
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# Conflicts: # core/libs/prx/libkernel/System/src/Coredump.cpp
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Checked: build + full ctest on top of current main (424/424); the three NIDs ( |
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PPSA16064 (Minecraft Dungeons II, Unreal Engine) failed to load because these imports had no export:
sceCoredumpWriteUserStringsceSaveDataConvert,sceSaveDataGetConvertProgressNone of them is called during the title's start-up, so they're added as unimplemented exports that throw with their name if a title does call them. Their signatures are unknown; TechnicalDebt records them.
sceVideoOutVrrPegToFixedRateandsceVideoOutVrrUnpegFromFixedRateare imported too; I've left those to #518, which already adds them.The title also imports 7
libSceTextToSpeech2functions; #301 (merged) created that library but exports onlysceTextToSpeech2GetSystemStatusso far, and the rest are left to a follow-up. This branch is merged withmainafter #301, keeping its Coredump exports alongsidesceCoredumpWriteUserString.Tested
ctest: 393/393.objdump -p). Per CONTRIBUTING, there's no export-only test.Checklist
main; no other open PR implements the same functionsNotImplemented_nid_no_patch); silent stubs are listed in TechnicalDebt.mdfiles or images added to the repository (attach them to this PR)