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Variabel Troup Generation

Wout Schellaert edited this page Aug 16, 2016 · 2 revisions

Idea: Variabel Troup Generation

What

Let the amount of troups being generated in each fort be more dynamic. Options:

  • Increase the number of troups generated according to the troups already present
  • Increase the number of troups generated based on contextual factors (incoming roads, regions, ...)
  • Increase the number of troups generated a random amount statically at the start
  • A combination all off the above

Why

  • Significantly increased tactical options
  • More dynamic gameplay
  • Increased realism (minor immersion bonus)
  • Code flexibility

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