crashfix from marauder - #1804
Merged
Azaezel merged 1 commit intoAug 2, 2026
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11 warnings
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Complete job
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4, ilammy/msvc-dev-cmd@v1.13.0. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Configure, Build & Install:
Engine/source/testing/engineAPITest.cpp#L114
with [D:\a\Torque3D\Torque3D\build\Engine\source\Torque3D.vcxproj]
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Configure, Build & Install:
Engine/source/testing/engineAPITest.cpp#L114
'argument': truncation from 'double' to 'RawType' [D:\a\Torque3D\Torque3D\build\Engine\source\Torque3D.vcxproj]
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Configure, Build & Install:
Engine/source/testing/consoleTest.cpp#L34
'buffer': unreferenced local variable [D:\a\Torque3D\Torque3D\build\Engine\source\Torque3D.vcxproj]
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Configure, Build & Install:
Engine/source/sfx/sfxDevice.h#L163
returning address of local variable or temporary [D:\a\Torque3D\Torque3D\build\Engine\source\Torque3D.vcxproj]
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Configure, Build & Install
'fileno': The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: _fileno. See online help for details. [D:\a\Torque3D\Torque3D\build\Engine\source\Torque3D.vcxproj]
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Configure, Build & Install
C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc [D:\a\Torque3D\Torque3D\build\Engine\lib\gtest\googletest\gtest.vcxproj]
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Configure, Build & Install
C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc [D:\a\Torque3D\Torque3D\build\Engine\lib\gtest\googlemock\gmock.vcxproj]
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Configure, Build & Install
C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc [D:\a\Torque3D\Torque3D\build\Engine\lib\gtest\googlemock\gmock.vcxproj]
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Configure, Build & Install
#pragma pack(pop...): more pops than pushes [D:\a\Torque3D\Torque3D\build\Engine\lib\openal-soft\OpenAL.vcxproj]
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Configure, Build & Install
#pragma pack(pop...): more pops than pushes [D:\a\Torque3D\Torque3D\build\Engine\lib\openal-soft\OpenAL.vcxproj]
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