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Exclusively render stuff that works in the vulkan window - #3530

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Exclusively render stuff that works in the vulkan window#3530
IntegratedQuantum wants to merge 1 commit into
PixelGuys:masterfrom
IntegratedQuantum:vulkan_exclusive

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Before fully deprecating the old OpenGL mode, we probably want to do some performance testing.
So all render paths that are added to vulkan should be disabled in the OpenGL window (once everything is converted the OpenGL window should be removed entirely in vulkan testing mode).
Screenshot at 2026-08-17 07-40-59

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