Skip to content

t = 0 frames are not saved in loading #34

Description

@coord-e
{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {
          "location": {
            "value": {
              "vector": {
                "x": 0,
                "y": 0,
                "z": 0
              },
              "weight": 0
            }
          },
          "rotation": {
            "value": {
              "quaternion": {
                "w": 0.707106949337315,
                "x": -0.0002815439416482546,
                "y": -0.7071065009352508,
                "z": -0.0002815439416482546
              },
              "weight": 0
            }
          }
        }
      }
    }
  ]
}

After load/dump:

{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {}
      }
    }
  ]
}

After some research, only t = 0 frames are not saved during import of motion.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

bugSomething isn't workinginternalPosted by DeepL2 developers

Type

No type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions