[ENHANCEMENT] Update player strumline with Lime instead of Flixel - #7765
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ADA-Funni wants to merge 2 commits into
Open
[ENHANCEMENT] Update player strumline with Lime instead of Flixel#7765ADA-Funni wants to merge 2 commits into
ADA-Funni wants to merge 2 commits into
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…xel. This makes the player's strumline update before anything in the game, kind of like the reason why inputs are faster than Flixel's built-in inputs in this engine.
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This makes the player's strumline update before anything in the game, kind of like the reason why inputs are faster than Flixel's built-in inputs in this engine.
This PR also makes the player's notes ignore the locked FPS, but inputs do that anyway, and the player's notes are more like a second layer of input logic than anything else.
In this PR, the player's notes won't draw with the window (as
FlxBasicjust handles the drawing for us), but they'll update with it, meaning timing stuff updates with the window so you can hit tighter timings for example.Also this PR only applies to the PLAYER's notes, the opponent's notes just update with
FlxBasic's loopAlso I believe this will be very rejected, but I thought I should try anyway lol