[OPTIMIZATION] Change FunkinGroup.updateChildren to use the FlxPoint pool - #7446
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MightyTheArmiddilo wants to merge 1 commit into
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[OPTIMIZATION] Change FunkinGroup.updateChildren to use the FlxPoint pool#7446MightyTheArmiddilo wants to merge 1 commit into
FunkinGroup.updateChildren to use the FlxPoint pool#7446MightyTheArmiddilo wants to merge 1 commit into
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TechnikTil
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Jun 17, 2026
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It would probably be better to reuse the same point throughout the entire instance instead of pulling from the pool every update.
You could also use FlxSprite._point, which is supposed to be used for rendering. Since we don't really render, why not use it for something else?
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Superceded by/merged into #7753 |
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This pull request is a duplicate. Please direct all discussion to the original pull request. |
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Description
For some reason I had it make a new FlxPoint every time updateChildren ran so...