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w scratch effort |
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Yeah, I also tried recreating gd in an accurate way many times, mainly one in godot and another in pygame (python), and its VERY difficult to get the physics right. it looks like a simple game, but its physics are very complex. |
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cube = jump, ship = fly. and wave is shit and ass and awful and the worst gamemode and it's lack of physics sucks |
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a couple years ago, i made my own attempt at faithfully recreating Geometry Dash. it is hard. unbelievably hard.
so hard, that in many months of development, i barely got into recreating a few menus.
i'm impressed.
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