I have a container element of width 600px which could support a board with 8 squares of 75px. Yet the board is only 592px wide with squares of 74px.
Looking at the code i noticed...
// calculates square size based on the width of the container
// got a little CSS black magic here, so let me explain:
// get the width of the container element (could be anything), reduce by 1 for
// fudge factor, and then keep reducing until we find an exact mod 8 for
// our square size
function calculateSquareSize () {
var containerWidth = parseInt($container.width(), 10)
// defensive, prevent infinite loop
if (!containerWidth || containerWidth <= 0) {
return 0
}
// pad one pixel
var boardWidth = containerWidth - 1
while (boardWidth % 8 !== 0 && boardWidth > 0) {
boardWidth = boardWidth - 1
}
return boardWidth / 8
}
... a fudge factor of 1pixel. Or something like that. Why is this? Wouldn't it be cleaner if the board fits the container completely if possible. Could you please change this behaviour?
I have a container element of width 600px which could support a board with 8 squares of 75px. Yet the board is only 592px wide with squares of 74px.
Looking at the code i noticed...
... a fudge factor of 1pixel. Or something like that. Why is this? Wouldn't it be cleaner if the board fits the container completely if possible. Could you please change this behaviour?