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Copy pathtimerClass.cpp
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148 lines (123 loc) · 3.15 KB
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#include "timerClass.h"
//Constructor
timerClass::timerClass (){
timerData.DN = false;
previousMillis = 0;
}
//Detect the bit chang function
void timerClass::ChangeDetected(bool bit){
bool currentState = false;
bool previousState = false;
currentState = bit;
// Detect state change
if (currentState != previousState) {
Serial.print("State changed to: ");
Serial.println(currentState ? "TRUE" : "FALSE");
// Do something when the state changes
if (currentState) {
// State changed to true
} else {
// State changed to false
}
// Update previous state
previousState = currentState;
}
}
// timerLoop function block
bool timerClass::timer_LOOP(bool enabled , unsigned long time){
if (enabled){
unsigned long currentMillis = millis();
timerData.DN = false;
if ((currentMillis - previousMillis) > time) {
timerData.DN = true;
if (previousMillis != currentMillis){
timerData.ACC++;
}
previousMillis = currentMillis;
timerData.TT = true;
}
return timerData.DN;
}
else {
timerData.DN = false;
timerData.ACC = 0;
return timerData.DN;
}
}
//timerOneshoot fucntion block
bool timerClass::timer_TON(bool enabled, unsigned long time){
bool lastDN;
if (enabled){
unsigned long currentMillis = millis();
//TT, Enlasep time
if (!TimingFlag && ((currentMillis - previousMillis) <= time)){
timerData.TT = true;
timerData.ACC = currentMillis - previousMillis;
}
else {
timerData.TT = false;
timerData.ACC = time;
}
//Timing Done
if (!TimingFlag && ((currentMillis - previousMillis) >= time)) {
previousMillis = currentMillis;
TimingFlag = true;
timerData.DN = true;
//lastDN = timerData.DN;}
return timerData.DN;
}else {
if (!TimingFlag){
timerData.DN = false;
}
return timerData.DN;
}
}
else {
TimingFlag = false;
timerData.DN = false;
timerData.TT = false;
timerData.ACC = 0;
previousMillis = millis();
lastDN = false;
return timerData.DN;
}
}
//timerOneshoot fucntion block
bool timerClass::timer_TOF(bool enabled, unsigned long time){
bool lastDN;
if (enabled){
unsigned long currentMillis = millis();
//TT, Enlasep time
if (!TimingFlag && ((currentMillis - previousMillis) <= time)){
timerData.TT = true;
timerData.ACC = currentMillis - previousMillis;
}
else {
timerData.TT = false;
timerData.ACC = time;
}
//Timing Done
if (!TimingFlag && ((currentMillis - previousMillis) >= time)) {
previousMillis = currentMillis;
TimingFlag = true;
timerData.DN = true;
//lastDN = timerData.DN;}
return timerData.DN;
}
else {
if (!TimingFlag){
timerData.DN = false;
}
return timerData.DN;
}
}
else {
TimingFlag = false;
timerData.DN = false;
timerData.TT = false;
timerData.ACC = 0;
previousMillis = millis();
lastDN = false;
return timerData.DN;
}
}