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Copy pathDecoBlockChest.java
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77 lines (65 loc) · 2.23 KB
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package net.minecraft.src;
import java.util.List;
public class DecoBlockChest extends FCBlockChest
{
private Icon[] m_IconByMetadataArray;
public DecoBlockChest(int id)
{
super(id);
this.setUnlocalizedName("chest");
this.SetBlockMaterial(FCBetterThanWolves.fcMaterialPlanks);
this.setHardness(1.5F);
this.SetAxesEffectiveOn();
this.SetBuoyant();
this.setStepSound(soundWoodFootstep);
this.setCreativeTab(CreativeTabs.tabDecorations);
DecoAddonManager.register(this, DecoUtilsStrings.WOOD_TAGS, DecoUtilsStrings.WOOD_NAMES, " Crate");
}
public int idPicked(World world, int x, int y, int z)
{
return world.getBlockId(x, y, z);
}
/**
* Get the block's damage value (for use with pick block).
*/
public int getDamageValue(World world, int x, int y, int z)
{
return world.getBlockMetadata(x, y, z);
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int metadata)
{
return metadata;
}
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int side, int metadata)
{
return this.m_IconByMetadataArray[metadata];
}
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister register)
{
this.m_IconByMetadataArray = new Icon[DecoUtilsStrings.WOOD_TAGS.length];
for (int index = 0; index < DecoUtilsStrings.WOOD_TAGS.length; index++)
{
this.m_IconByMetadataArray[index] = register.registerIcon("decoBlockCrate_" + DecoUtilsStrings.WOOD_TAGS[index]);
}
}
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (int index = 0; index < DecoUtilsStrings.WOOD_TAGS.length; index++)
{
par3List.add(new ItemStack(par1, 1, index));
}
}
}